上一篇进行了一些简单3D图形实例,本篇介绍自定义及矢量图实例。首先绘制一个三尖角星体,分别由“前面”,“后面”和三个“侧面”组成。
代码:
</>code
- <?php
- require_once('Image/3D.php');
- $image = new Image_3D();
- $image->setColor(new Image_3D_Color(255, 255, 255));
- //创建光源
- $light1 = $image->createLight('light',array(-50, -50, -50));
- $light1->setColor(new Image_3D_Color(100, 250, 100));
- $light2 = $image->createLight('light',array(50, -50, 0));
- $light2->setColor(new Image_3D_Color(100, 100, 250));
- $light3 = $image->createLight('light',array(50, 50, 0));
- $light3->setColor(new Image_3D_Color(50, 0, 100));
- //创建多边形数组
- $polygons = array();
- //前面点坐标
- $polygons[] = array(
- array(0, -120, 0), array(-18, -12, 0),
- array(-86, 48, 0), array(0, 18, 0),
- array(86, 48, 0), array(18, -12, 0)
- );
- //后面点坐标
- $polygons[] = array(
- array(0, -120, 60), array(-18, -12, 60),
- array(-86, 48, 60), array(0, 18, 60),
- array(86, 48, 60), array(18, -12, 60)
- );
- //三侧面点坐标
- $polygons[] = array(
- array(0, -120, 0), array(-18, -12, 0),
- array(-86, 48, 0), array(-86, 48, 60),
- array(-18, -12, 60),array(0, -120, 60)
- );
- $polygons[] = array(
- array(-86, 48, 0), array(0, 18, 0),
- array(86, 48, 0), array(86, 48, 60),
- array(0, 18, 60), array(-86, 48, 60)
- );
- $polygons[] = array(
- array(86, 48, 0), array(18, -12, 0),
- array(0, -120, 0), array(0, -120, 60),
- array(18, -12, 60),array(86, 48, 60)
- );
- //绘制3D图像
- foreach ($polygons as $poly) {
- $points = array();
- foreach ($poly as $set) {
- $points[] = new Image_3D_Point($set[0], $set[1], $set[2]);
- }
- $p = $image->createObject('polygon', $points);
- $p->setColor(new Image_3D_Color(255, 255, 255));
- }
- $image->transform($image->createMatrix('Rotation', array(-10, -25, -15)));
- $image->createRenderer('perspectively');
- $image->createDriver('gd');
- $image->render(300, 300, 'anim.png');
- echo '<img src="anim.png">';
- ?>
效果图:
可缩放的矢量图形(Scalable Vector Graphics,SVG)文件格式是组成2D图像的矢量XML文件。 在2001年,W3C对该格式进行了标准化,但其在Web方面的使用因为浏览器显示SVG文件的牵制而不很流行。 目前,最好的选择是Firefox它有内置的SVG支持,或具有Adobe SVG插件的IE。下面通过一个实例生成SVG文件。
代码:
</>code
- <?php
- require_once('Image/3D.php');
- $rot_x = 45;
- $rot_y = 45;
- $rot_z = 10;
- $image = new Image_3D();
- $image->setColor(new Image_3D_Color(255, 255, 255));
- for ($x=0; $x < 4; $x++) {
- for ($y=0; $y < 4; $y++) {
- for ($z=0; $z < 4; $z++) {
- //创建球体
- $sphere = $image->createObject('sphere', array('r' => 25, 'detail' => 3));
- //后面150用于设置图像透明度
- $sphere->setColor(new Image_3D_Color(255, 162, 0, 150));
- $sphere->transform($image->createMatrix('Move', array(($x * 75) + 50, $y * 75, $z * 75)));
- $sphere->transform($image->createMatrix('Rotation', array($rot_x, $rot_y, $rot_z)));
- }
- }
- }
- $image->transform($image->createMatrix('Move', array(-225, -100, 0)));
- $image->createRenderer('perspectively');
- //使用SVG驱动生成矢量图
- $image->createDriver('svg');
- $image->render(600, 600, 'anim.svg');
- header('Location:anim.svg');
- ?>
效果图:
输出的SVG文件打开后,其格式即为XML:
</>code
- <?xml version="1.0" ?>
- <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
- "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
- <svg xmlns="http://www.w3.org/2000/svg" x="0" y="0" width="600" height="600">
- <defs id="defs16387">
- </defs>
- <polygon id="background1" points="0,0 600,0 600,600 0,600"
- style="fill: #ffffff; fill-opacity: 1.00; stroke: none;" />
- <polygon points="325.87,264.90 323.53,258.51 321.87,262.52"
- style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" />
- <polygon points="319.40,256.07 321.87,262.52 323.53,258.51"
- style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" />
- ... ...
- <polygon points="230.72,174.08 236.47,190.12 226.95,185.47"
- style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" />
- <polygon points="230.72,174.08 252.69,180.70 236.47,190.12"
- style="fill: #ffa200; fill-opacity: 0.41; stroke: none;" />
- </svg>
</>code
</>code
- 作者: Gnie
- 出处: {GnieTech} (http://www.cnblogs.com/gnielee/)
- 版权声明: 本文的版权归作者与博客园共有。转载时须注明本文的详细链接,否则作者将保留追究其法律责任。
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